Tom Kiss

I have a broad range of design and development experience spanning web, digital and print. Having worked mostly in the video games sector, I've had the opportunity to contribute to leading titles like City of Heroes, Guild Wars, LittleBigPlanet and Tearaway. It was for Tearaway where I first had the chance to develop a typeface for use in the game, "Mm Paper", a typeface based on the physical attributes of paper to support the papery craft world of the game. I also created the initial version of an icon typeface used extensively in the game PlayStation game, Dreams.

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